Description
The animation program is one of the programs that emanates from the Department of Visual Arts, and this division was opened, given that animation began to represent a large proportion of the media and dramatic production in the world and the industry of important content that has a strong impact in societies, where the student is exposed to a set of courses, vocabulary and practical hours to know the production of cartoons animated
Objectives
- Developing the student's skill of composing a cartoon story that simulates reality.
- The student's familiarity with the rules and principles of moving the cartoon elements in a good manner.
- Enable the student to deal with the network of relationships that link the theme of the design and its production conditions represented by the official or project owner with the artistic director or producer.
- The student's ability to deal with designs (decorations) on a scientific basis in terms of space and mass.
Outcomes
- 1. Knowledge & understanding
- A.1 The student studies the stages of animation development
- A.2 The student learns the methods of executing the movement and constructing the sounds
- A.3 Knowing the most important functions achieved by scenery, whether in interior design or in the dramatic arts
- A.4 The student learns the basics of artistic treatment of static and moving designs.2. Mental skills
- B.1 The student submits a proposal for a cartoon story project that does not exceed 3 minutes
- B.2 The student builds the cartoon elements (characters) in a coherent manner
- B.3 The student submits a proposal for designing a house reception room
- B.4 The student renews the elements of landscape design in general3. Practical & professional skills
- A.1 The student designs an interior view on paper from previous academic courses in a practical way.
- C.2 Photographing an interior scene and attempting to alter it in whole or in part.
- C.3 The student uses some programs that he deems appropriate4- Generic and transferable skills
- D.1 The skill of using modern programs on the computer, such as Adobe Flash
- D.2 Using the skills of modern programs such as 3d max while providing the necessary information for use
- D.3 The student was able to display the artwork in an integrated manner
Certificate Rewarded
Bachelor's degree in Animation
Entry Reuirements
Study Plan
The Bachelor in Animation prepares students to qualify for Bachelor in Animation . The student studies several subjects which have been carefully chosen in this major to cover its different aspects.
It comprises 8 Semesters of study, in which the student will study a total of 134 units, which include 10 units of general subjects, and 124 major units, 6 of elective units. In addition to a final project in the student's major.
Study plan for this program is shown below:
1st Semester
Code | Title | Credits | Course Type | Prerequisite |
---|
GS121 | 02 | University requirement | + |
GS123 | 02 | University requirement | + |
VSA430 | Lighting principles | 03 | Compulsory | + |
2nd Semester
Code | Title | Credits | Course Type | Prerequisite |
---|
GS224 | 02 | University requirement | GS121 | + |
VSA132 | Photography 1 | 03 | General | + |
VSA322 | universal Literature | 03 | General | + |
3rd Semester
Code | Title | Credits | Course Type | Prerequisite |
---|
VAS220 | 03 | Compulsory | + |
VSA228 | Psychology of personality | 03 | General | + |
The course introduces the student to the most important scientific foundations for the study of personality so that the student understands the individual differences between personalities, and thus acquaints the student with the scientific foundations and principles of analysis and the psychological study of personality
4th Semester
Code | Title | Credits | Course Type | Prerequisite |
---|
VSA325 | Scenario 1 | 04 | Compulsory | + |
Teaching students the basic specialized skills for script writing, the methods and methods used to produce a specialized text for cinema and television, including the basic elements of the visual language in the visual medium, relying on literary skills for writing and building the story in a tight manner, starting from the idea to the literary scenario and then the executive scenario that each student must write as an achiever Final
VSA328 | Electronic montage1 | 03 | Compulsory | + |
5th Semester
Code | Title | Credits | Course Type | Prerequisite |
---|
SD313 | Visual effects and illusions | 02 | General | + |
تعليم الطلبة فن الخدع والمؤثرات الصورية من خلال التعرف على انواع المؤثرات الصورية من المؤثرات الميكانيكية والالكترونية والضوئية والمؤثرات الرقمية لذلك التعرف على اهم تقنيات الخدع اي يتم توظيفها في صناعة الفلم السينمائي في تقنية المشاكلة والخفيفة الافتراضية وتقنية محاكاة الحركة وغي